Projectile Applet-Based Curriculum

These examples are for  curricular material in Chapter 3 .  Follow a link on the left in each box to go to the individual applet  problems to see the animations. 

Applet Problems:

Problem1: Projectile motion in 2 dimensions involves 2 components of velocity, Vx and Vy. Discover their properties and understand more about what happens when a pitcher throws the ball ! Problem2: Learn the difference between a fast and slow ball as the pitcher tries to strike you out ! Problem3: Check the target practice!!  Will you hit a falling target ? Click above and find out!